![]() ![]() ![]() There is also a chance that the code did change. Point being, there is a good chance that the code for the HP and other stuff didn't actually change. So why do we give a shit? Because duh, cheat engine is the best at searching for hex numbers in the world! That was a little over the top. The code above in *c2* is nothing more than the hex value "D9 86 2C 04 00 00". So let's modify it.Ĭode is nothing more than hex values set into a specific order so that they form instructions. Fact is, it's not the same as in the old version of the game so the script, unmodified, won't work. Actually this mem loc is so eff'ed up that it is probably in the middle of an instruction. ![]() Now does that look like the original code? Not even close. In the top left window (code) you want to right click then 'go to address' and put in the mem address from above, 005C2609. dark byte.), and the bottom window is data. Top left window is code, top right is cpu state (wish that showed the floating point registers. So close the auto assemble script for now and hit memory view. The original code is also stored in the script and you'll find it directly under the label originalcode2. Let's have a look at that location and compare it to what the original code should look like. I'm gonna dumb this down a lot and by doing so I'm glossing over a lot of details so what I'll say is more illustrative than technically correct.Īnyway, the above tells cheat engine that the hack starts at code location 005C2609. So open the script and let's see if it will still work unchanged for 1.2 (hint: probably not). Inside of each of these is an auto assembler script. The Enable entries for HP and Mana look like this: I suck at forum posting so I don't know if these pictures will work. If image shack is being nice today then you'll even get little pictures too. Let's look at the table entry that shows your HP and Mana for the old version. But I'll take 5 minutes here to give an example of how to update this table. I'll probably update the table myself eventually but I really don't have time right now. HATRED tags their releases so you can use cheat engine to look at the running game at location 004002A8 and it will say 'HATRED'. This is all based on code which changes based on who made the. I used the HATRED update to 1.2 so if you didn't use the same update then (maybe, probably, who knows) might not work. First of course you need to update the game to 1.2. I used pointers derived from code which in most cases are much easier to update after the game has been changed. I tried updating this to v1.2, but I have utterly failed. ![]()
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